FOR THE BEAUTY OF GAMING

We're coders and gamers from around the world coming together to work, play and make gaming fun and fair for everyone who – just like us – loves to play beautiful.

It all started back in 2006 with a founding team that has always shared a love of gaming and a passion for pushing limits.

What started as the hobby of two teenage boys from Finland quickly evolved into Easy Anti-Cheat, the world's first proactive anti‑cheat client, which was used and relied on by almost all the Counter‑Strike leagues in the world.

That was big, but things were about to get even bigger

In 2013, sitting together in a hot Finnish sauna, the team decided to take things to the next level and create the industry-defining game security service. And with that, EasyAntiCheat Ltd was born.

The team headed to Stockholm and partnered up with one of the best game publishers out there: Paradox Interactive. With Paradox's support they turned EAC into a licensable service. After that, EAC quickly attracted other partnerships with high‑profile game developers and world‑class publishers. The game was now seriously on.

In 2017, Kamu Ltd was created as the parent company of EAC and today Kamu is the world's leading game security provider, handling over 80 games in collaboration with over 54 partners.

So far, Kamu's live services have been used by 133828304 unique gamers.

A lot has changed since 2006 (like we've got a way bigger office now), but the most important thing never has and never will. We're still friends who share a love of gaming and the world of game hacking. But instead of a couple of friends in Finland, today we're 29 people from 12 countries creating the tools and technology the world needs for fair, fun and beautiful gaming experiences.

LONG LIVE KAMU!

THEN

2006

Easy Anti-Cheat

The original Easy Anti-Cheat is launched. Developed for leagues and tournaments around Counter‑Strike 1.6.

2008

Cloud Delivered

The anti‑cheat modules are streamed to the client each time the game is started. Over the years this system grew into today‘s continuous integration system, offering constant re‑obfuscation and seamless deployment of updates.

2009

Proactive

From the beginning, the focus of all development has been on cheat prevention rather than detection, and we can proudly state that it’s the strongest of its kind today.

2009

Most widely used Counter‑Strike esports anti‑cheat.

2013, November

EasyAntiCheat Ltd

The incorporation of EasyAntiCheat as a company. https://www.youtube.com/watch?v=PDqjt0AQypM

2014, March

Launch!

Three games with Paradox Interactive. First game to launch: Magicka: Wizard Wars.

2014, December

5 People Strong.

2015, June

Cerberus

Gameplay behavior analysis through machine learning. The first to be combined into a single holistic solution together with the client–side approach.

2016, July

10 People Strong.

2016, August

20 million players.

2016, August

Sense

Sense analyses client data through machine learning and is the latest breakthrough in anti‑cheat innovations, paving the road to an entire next generation of anti‑cheat techniques.

2016, September

Massive Office

Moving in to Helsinki’s High Tech Center - ready for more growth!

2017, April

40 million players.

2017, October

20 People Strong.

2017, November

Kamu Ltd

EasyAntiCheat Ltd is reborn as Kamu Ltd.

Future

We‘re determined to continue delivering breakthrough experiments and relentless development, staying hungry in providing forward–thinking solutions that help you position for the future!

NOW


Studios


Games


Staff


Gamers

JOIN US TO REVOLUTIONIZE
LIVE SERVICES FOR ONLINE GAMES

If what we do gives you the good kind of goose bumps,
let's meet!

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